Artwork shouldn’t be a one-way output. With an perspective of openness, multimedia artist Meichun Cai upgrades the worth of particular person artists to a dialogue on the boundless potentialities of recent types of life. By leveraging applied sciences reminiscent of synthetic intelligence, digital and augmented actuality and holographic projection, Cai is ready to body her creativeness of the long run.
Q：Would you briefly introduce your self?
A： My identify is Meichun Cai, a multimedia artist and designer. I accomplished my bachelor’s diploma on the Faculty of Visible Arts and my grasp’s diploma at Harvard College, with a concentrate on design know-how. My work explores the multifaceted relationships between people, nature and machines within the context of rising applied sciences. My analysis areas embody immersive storytelling, cognitive augmentation, blended actuality, set up and 3D printing. A few of my latest works have been chosen for the SXSW Artwork Program and exhibited in China, North America and Europe.
Q: What made you turn from nice arts to know-how design?
A: Throughout my undergraduate, I studied the spatial wants and behavioral habits of the goal person teams within the early phases of design, after which created a tailor-made bodily house – it was all about molding the tangible world to satisfy particular wants. Nevertheless, I quickly realized that bodily house wasn’t the ultimate frontier. There existed a possible to increase, modify, and reimagine these areas via the highly effective lens of know-how. My first skilled expertise at a global structure agency uncovered me to superior approaches like constructing info modeling, digital actuality and computational design. These instruments didn’t simply improve productiveness, they basically altered the way in which we approached design and made it extra environment friendly, extra adaptive, and infinitely extra artistic. Consequently, I made a decision to concentrate on the intersection of design and know-how.
Q: What’s your design philosophy of Constructing Toy?
A: My elementary objective was to reimagine the connection between house, operate, and human interplay. Conventional structure typically stays static and pre-defined by sensible concerns. Nevertheless, after I encountered VR, I started considering the potential of creating an area that might dynamically reply to human conduct. In flip, the individuals inside it might be influenced by this dynamic house and reply to it in distinctive methods, instigating a steady, symbiotic alternate between house and inhabitants. This transforms house from a mere passive object, formed to serve human wants, right into a sentient entity, a lot akin to a “residing organism”. It perceives, reacts, and evolves – it has an essence of life, a way of consciousness that echoes human attributes.
Q: What are you seeking to obtain in your undertaking Metamorphosis?
A: My focus lies in exploring the liminal areas that exist between the human and non-human, the natural and inorganic, and reimagining our understanding of the world from a more-than-human perspective. By gathering environmental datasets reminiscent of microscopic photos of minerals and satellite tv for pc photos, and coaching them with AI fashions, I re-generate new datasets that may reconstruct fluid, dynamic, and ever-changing representations of human our bodies. By means of this mix, I search to disrupt the hierarchical construction that privileges people over non-humans. Up to date design and artwork practices are predominantly anchored in anthropocentrism, with an emphasis on the person self and a binary opposition to “the opposite”. I aspire to rethink how we will embrace distinction, iterate ourselves, and form a various future from a transhumanist imaginative and prescient.
(Metamorphosis, by Meichun Cai, Yiou Wang)
Q: What distinguishes your work from digital artwork normally?
A: I exploit trendy know-how as an embodied instrument to help in design processes, encouraging me to experiment with concepts and create paradigm shifts. Whereas I’ve labored with numerous applied sciences reminiscent of holographic projection, digital and augmented actuality, photogrammetry and computational design, digital means should not the unique mediums via which I deliver my imaginative and prescient to life. Among the installations and sculptures I’ve made additionally concerned handbook processes. The road between actuality and virtuality is blurred and relative. What I prioritize is the humanistic metaphor of the collective relatively than self-indulgence as the primary theme.
Q: How do you guarantee all of your works are “artistic”?
A: A part of my artistic course of stems from in depth interdisciplinary analysis. I draw inspiration and assist from numerous disciplines reminiscent of structure, materials science, and cognitive science, collaborating with consultants in numerous fields to navigate and create inside a realm that’s wealthy with unknowns, but profoundly interconnected. The definition of creativity extends past personal emotional expression, which connects people to the surface world at totally different ranges. It permits us to delve into our feelings and suppose past ourselves to contribute to the bigger, shared narrative. Moreover, I discover myself consistently drawn in direction of topics that problem me, that push me out of my consolation zone and compel me to work with mediums that I could not have been beforehand well-versed in. However I see it as an exhilarating expertise.